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Puddysticks

I worked with director Megan Seely on her debut feature film Puddysticks. I designed the video game seen through out the film while also creating the opening title and serving as VFX supervisor.

This was a great project for collaborating directly with the filmmaker. I came up with different designs for the game interface based on Unreal Engine UI while making sure the unique aesthetic of the quirky dark comedy came through, especially in the full screen shots of the interface.

I built the UI in Illustrator and then found a talented sketch artist to create the hand-drawn look of the in game character and artwork.